Home → Circulation in Evergreen → Checking Items In → Checkin Modifiers
Last Updated 07/21/2026
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Staff can impact how Evergreen interacts with materials upon checkin by applying checkin modifiers. THese modifiers can impact everything from how an item is routed for tranit or shelving to how it interacts with the holds module. Modifiers are sticky and will remain applied until they are removed, even when a user has logged off.
When checking in materials, staff can impact the way that Evergreen interacts with those materials to change how they are routed or considered for holds. THis is done by applying one or more Checkin Modifiers. At the right bottom corner of the checkin screen, there is a Checkin Modifiers drop-down menu. The options are:
These options may be selected simultaneously. The selected option is displayed in the header area.
Please be aware that checkin modifiers are "sticky", which means they will stay on until you uncheck them again, even after you log out of Evergreen completely and log back in later. So, it is important to clear out any checkin modifiers before you close out the tab or move on to something else. (Make sure all the checkin modifiers have an orange 'x' beside them.)